![]() Type of games that confirmed to work with texture dumping.ĢD games, it is possible to dump the textures, or in this case tiles, which are dumped as non palleted textures, meaning you can create sprites with more than 16 colours, but does have the downside of multiple copies, in the case of games such as mark of the wolves, each tile is individually dumped, so can end up with thousands of texures! its pot luck.Įmulated games, are usually in the frame buffer, so cannot be dumped, all you will get is what ever is on the screen, however not fully tested. Load up retroarch and reicast core, make sure load custom textures is set to on, and run the game, with any luck you should see your new texture, if however it crashes, then most likely something wrong with the texture. In retroarch you have to enable the option ' load textures' and there you go. Eveything's going nice until now, I installed Ubuntu 23.04 server and then Retropie right after this, I had some tweaking to do to make it work all together and now it's pretty solid on Retroarch, I think I just miss one feature to run standalone emulators like Reicanst or PCSX2 without an x server (I'd like not to have a desktop installed on. ![]() So you've loaded the game, played and now you have the textures, which will be in retroarch folder /system/dc/texdump/ on it, and place the modded textures you want to change in there. These need to be toggled to on, you can leave them both on when dumping textures, they don't interfere with each other, though if the game does have a lot of textures, there may be slow down when dumping, so when your finished, simply toggle the dump textures off. To install the port: cd /usr/ports/emulators/libretro-reicast/ & make install clean To add the package, run one of these commands: pkg install emulators/libretro-reicast pkg install libretro-reicast NOTE: If this package has multiple flavors (see below), then use one of them instead of the name specified above. Right now there are two new options, LOAD CUSTOM TEXTURES and DUMP TEXTURES. So how do you do it, well taking into account reicast and retroarch is all set up, you can get to work. So with the introduction to the core of reicast, they now have added the ability to dump, and inject textures for dreamcast games (havn't tested naomi at time of writing). ![]() So 2019, and we have a new console to finally do hd/uhd texture packs for, and no hacks or use of third party software, this is the real deal, welcome to reicast texture modding!
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